In the Dartboard event, teams constructed and
programmed robots to "throw a dart". Because we didn't want to be liable for injuries caused by projectiles flying around the room, the robots
themselves were the dart.
From a dead stop at one end our robot world, each robot had to race
forward, find the target, stop on the target, and play a tune. The target had three rings.
A bullseye was worth 5 points, the next ring 3 points, and the outer ring 1 point.
Three throws were given for each robot. Rankings were based on
the most points accumulated in the three throws. Points were awarded based on where the light sensor was
shining. The total amount of time taken to hit the target also was kept in order to break ties.